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Blender, the worlds leading open source 3D creation tool, has released version 4.3.

The update brings improvements that enhance everything from visual rendering to performance and user experience.

Blender 4.3

In this update, brushes are now independent assets, meaning users can easily transfer them between projects.

Users can also define brush sizes in pixels or real-world units, which improves precision in drawings and animations.

There is also a new fill gradient tool that makes it easier to create smoother gradients.

Blenders Eevee rendering engine has received significant upgrades in version 4.3.

The user interface has also seen changes to make it cleaner and more user-friendly.

Icons are now fully scalable SVGs, meaning they can be resized without losing quality.

Connecting and disconnecting video strips has been simplified, and snapping has been improved.

Multipass compositing, a feature also introduced in Eevee, allows users to apply multiple layers of effects.

Colour correction tools have been expanded, providing additional options for fine-tuning the visual tone of scenes.

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