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Hands down, among that chaos and carnage the star of the show is the new shield saw.
In this respect, it feels a lot like Kratos axe in the recentGod of Wargames.
Simply using the shield is joyous, butmasteringit is even more satisfying.
Now you just get to wreak havoc with a cool new toy.
There are echoes ofWarhammer 40,000here, which is not a complaint at all.
The environments have a less vertical focus thanDoom Eternaltoo, which will be a relief to some fans.
Of mechs and dragons…
The section was very linear and heavily tutorialized, with combat taking place entirely within the confines of both.
Something just felt a little un-Doomabout it.
The action and combat were pretty guided, once again, but the on-board weapons were very underwhelming.
Feeling like a weak pistol, locking on to targets was overly snappy and jerky.
This needed to be done a few times over with some well-done variation thrown in.