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Its all about finding what fits the vision and makes it exciting.
The story stars contrasting writers Mio, a reserved sci-fi enthusiast, and Zoe, an outgoing fantasy lover.
Led by the mysterious J.D.
Rader, this tech conglomerate steals ideas from aspiring writers, turning their stories into profitable products.
The amount of gaming genres this adventure covered in my playtime was impressive.
Despite the variety of game mechanics, controls were tight and responsive.
According to Fares, thats the biggest challenge.
The hardest part is taking every element and making it feel crisp and nice, Fares explains.
We prototype fast, but the real challenge is achieving that level of polish.
Weaponless, both heroes are chased by the creators in a way that wouldnt feel too unfamiliar toCrash Bandicootfans.
This is where my partner and I died multiple times.
And yes, Zoe even calls the moment a leap of faith.
Jumping further into the game, Im introduced to combat and gravity puzzles that feature some clever co-op moments.
Combat is fantastic enough to remind me of a smaller-scaleDevil May Crywith cool combos.
This sci-fi world showed up two more times during my demo.
Along the way, they stress over matching an Are You Human?
puzzle and scrolling through a Terms and Conditions prompt.
The fast-paced action feels like a nod to the long-dormant EA franchiseRoad Rash.
After that, they are both eaten.
As mentioned previously, its the tight controls that always pay tribute to the source material.
Not only can players do basic tricks but also Uber tricks and grinds.
Theres even a score counter that led to the demos first competitive moment.
Thefinal fantasy(no pun intended) moments of my demo with Zoe.
Zoe could do a cool rolling ram attack while Mios dragon could spit acid.
Of course, there were plenty of puzzles that made good of all of those abilities.
This concluded with another multiphase boss fight that ended in spectacular fashion and left me for sure wanting more.
Fares assured me that thePS5andXbox Series Xversions would run at 60fps as well.
Once they adapt, they become unstoppable.