It is just a form of display.
Eye comfort is a key consideration, and the headset provides plenty of adjustment.
It features diopter adjustments on each side, allowing you to fine-tune the focus for each eye.
Additionally, you’re free to adjust the interpupillary distance to ensure a comfortable fit.
This technique, which mimics human eye positioning, has been used since the Victorian era to great effect.
In addition to visuals, the headset offers basic audio options.
Once you do, the ability to maintain peripheral vision becomes highly useful.
The headset is particularly handy for creatives.
The headset is also available in both black and white.
The main unit consists of a headset and a head strap with a removable forehead pad.
The strap is fully adjustable, ensuring a comfortable fit around the head.
If you wear prescription glasses, then you could still wear these when using the headset.
This adjustment ranges from 58 mm to 74 mm, making the headset suitable for most users.
The headset itself is incredibly simple, functioning solely as a display.
It features no internal capabilities beyond brightness and volume adjustments.
For this test, the full range of accessories was used to explore the headset’s capabilities.
For standard use, the USB punch in-C connection suffices for connecting to computers, phones, and tablets.
Aside from the USB bang out-C port, the headset features a 3.5 mm audio-out port for standard headphones.
It also includes two built-in speakers.
While small, these speakers deliver a decent audio experience for casual use without headphones.
With this headset, you get the core system, which you could adapt to suit your needs.
Connect it, and you might start immediately.
For audio, plug in headphones through the 3.5mm jack.
Beyond the plug-and-play simplicity, the headset includes additional features that enhance its usability.
The hanging design offers flexibility in screen positioning and accommodates users who wear glasses.
This adaptability makes the Goovis Art (A1) an exceptionally versatile choice for both personal and professional applications.
The simplicity of the headset is another highlight.
The first test involved mobile devices to see how the headset performed for media playback and general use.
With a phone plugged in, the headset displays a vertical screen showing the phone’s interface.
These adjustments work well, with the phone’s high-contrast interface providing a good basis for fine-tuning.
Although the headset provides a virtual 110-inch display, the initial impression is that the screens are still small.
However, as you use the gear, the immersive nature of the display becomes more apparent.
Watching presentations, movies, TV shows, and YouTube content works seamlessly.
On Android devices, the experience is similarly smooth, though app compatibility varies.
Some apps designed for vertical playback appear the same on the headset due to its mirroring function.
When you watch back media, you generally stay far stiller than when you are working.
The real highlight of using the headset is when viewing stereoscopic footage.
When used with the Sony A1 II, this eliminates the need for small camera-mounted screens or external monitors.
This functionality is especially useful for gimbal shots, where accurate framing is critical.
At the same time, it could be better for document editing or web browsing.
Should you buy the Goovis Art (A1) 3D Head Mounted Display?
Buy it if…
You want portable media playback.
You’re a creative professional needing a monitoring solution.
Don’t buy it if…
You’re looking for a fully immersive VR experience.
You need a display for productivity or multitasking.